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AI Insights · Timothy · June 2022

Top 5 3D Anime Games Performance in Australia Q2 2022

Discover how the top 5 3D Anime Games performed in Australia during Q2 2022, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 3D Anime Games Performance in Australia Q2 2022

In the second quarter of 2022, the top 5 3D Anime Games in Australia showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.

Ni no Kuni: Cross Worlds from Netmarble Corporation saw its weekly revenue peak at approximately $46K in the last week of May before declining to around $21K by the end of June. Weekly downloads started strong with over 52K in late May but dropped significantly to just 1.5K by the end of June. Active users also decreased from 44.7K to 7.2K during the same period.

Genshin Impact by COGNOSPHERE PTE. LTD. had a notable spike in weekly revenue, reaching about $323K at the end of May, then tapering off to $85K by the end of June. Weekly downloads remained relatively stable, fluctuating between 2.9K and 4.4K. Active users hovered around 70K to 80K, showing minor variations throughout the quarter.

HATSUNE MIKU: COLORFUL STAGE! from SEGA CORPORATION experienced a surge in weekly revenue, peaking at nearly $13.8K in mid-June. Downloads also increased, reaching up to 4K by mid-June. The game saw a steady rise in active users, growing from 3.3K at the start of the quarter to over 9K by the end of June.

Tamashi : Rise of Yokai by EYOU TECHNOLOGY LIMITED faced a decline in weekly revenue, from about $2.9K at the end of March to $362 by the end of June. Downloads saw a significant drop from 3.1K to just 62 over the same period. Active users dwindled from 1.1K to just 67 by the end of June.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a notable increase in weekly revenue, peaking at approximately $134K at the end of May and maintaining around $65K by the end of June. Weekly downloads saw a rise from 1.7K to 2.5K at the end of May, then slightly declined to 1.7K by late June. Active users remained relatively stable, fluctuating between 24K and 26K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed information and further insights, head over to Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2022